Void Assembly

“There is no such thing as forbidden knowledge. Only unprepared minds.”

— Primarch Kess Val-Tor, Eighth and Fifth Chair

Enigmatic and feared, the Void Assembly governs the study of entropy, time, and space—domains most dare not touch. Known as the Academy of Unraveling, it occupies a broken landscape at the edge of reality itself, a place where laws of physics grow thin and time folds upon itself.

The Assembly operates under principles of inevitability and transformation. Its members are often theorists, temporal architects, and magic-users who view destruction as a path to understanding. While its practices may seem esoteric or ominous, its role within the Commonwealth is vital. The Assembly safeguards ancient temporal vaults and maintains anchor wards preventing catastrophic magical decay or reality breaches.

Themes of inevitability, decay, causality, and forbidden insight shape the curriculum. Students learn to unmake spells, to sever cause from effect, and to delay death itself — though never without cost. Magic here is a tool of unraveling, used not to build but to deconstruct and observe. Progress is less about gaining power and more about surrendering to entropy’s embrace while using it to one’s advantage.

Its presence in the Arcane Commonwealth Council is often unsettling but necessary. The Assembly’s interventions, when sanctioned, have halted unraveling spells, void-borne incursions, and planar drift—at great cost.

The Void Assembly is not large as few who are not called upon dare to join. But its influence reaches far. Every chronomantic anomaly, every spell of undoing, every contract sealed against time itself whispers of the Assembly’s legacy. It stands not as a beacon, but as a black hole of magic, pulling all who dare near into mysteries better left unsolved.

“I met myself today. I was older. I was dead.”

— Acolyte Marek, before expulsion

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Common Classes

To walk the halls of the Void Assembly is to embrace the poetry of endings and the elegance of entropy. Its scholars are not merely nihilists, but dreamers who see in collapse a strange kind of perfection. They study unraveling not as destruction, but as transformation—the final, inevitable verse in the song of all things. Magic here is abstract, philosophical, and achingly beautiful in its silence.

Wizard (Chronurgy / Graviturgy / Dunamancy) – Timewalkers and gravity-weavers who seek to understand the skeleton of reality.

Warlock (The Void / Pact of the Nothing / Sublime Slithering) – Chosen by forgotten truths or beings too vast to name, their pacts feel more like vows than bargains.

Sorcerer (Shadow Magic / Lunar Magic) – Born of celestial aftermath and twilight phenomena, their power flows like a dream unraveling.

Cleric (Grave Domain / Fate Domain) – Mystics of finality who do not mourn endings, but honor them as sacred transitions.

Nullsinger (Void Verse / Paradox Muse) – Melodists of the infinite, crafting spells from silence, memory, and what might have been.

Entropist (Entropic Current / Flux Binder) – Sculptors of collapse, who shape entropy as others shape clay, in pursuit of strange, serene order.

“Beauty lies not in what endures, but in what chooses how it ends.”

— Vel Caem, Last Dean of the Void Assembly