Beyond Isperia
While the continent of Isperia stands at the center of arcane power and political intrigue, it is far from the only realm of wonder in the world of Arden. Beyond its borders lie vast continents—each shaped by their own histories, cultures, and magical traditions.
From the windswept peaks of Drakkenfell to the mist-wrapped mysteries of Mythoria, these lands offer endless stories waiting to be uncovered. Though your journey begins in Isperia, the world beyond is rich, alive, and always watching.
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Eldara – The Verdant Realm
A lush and ancient land, Eldara is dominated by sprawling forests, sacred groves, and rivers of crystalline water. Home to powerful druidic orders and elven enclaves, this continent values harmony with nature, ancestral tradition, and the preservation of mystical life. Conflict here often arises from overharvesting resources or disturbing ancient spirits.
Kingdom of Sylvaris
An ancient and orderly elven monarchy that serves as guardian of Eldara’s sacred groves and arcane traditions. Its people live in harmony with nature and wield powerful nature-based magic.
- Capital: Sylvaris
- Towns: Leafward, River’s Bend
- Villages: Greenvale, Pinebrook
- Resources: Timber, medicinal herbs, freshwater fish
County of Greenhold
A rugged and resource-rich region known for its skilled hunters and woodcutters. Its villages support the kingdom’s economy with lumber and game.
- Villages: Mossy Glen, Oak Hollow
- Resources: Lumber, wild game
Faelar Confederation
A loose alliance of druidic communities and forest clans who value independence and ancient custom. United more by shared heritage than law.
- Riverwatch Region: Streamside, Brookshire (Fish, farmland)
- Oakheart Region: Acorn Hamlet, Forestedge (Hardwood, hunting grounds)
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Drakkenfell – Land of Embers
A mountainous continent riddled with volcanoes, molten caves, and dragon-worshiping clans. Drakkenfell is known for its master smiths, warrior cultures, and deep reverence for fire and strength. Kingdoms rise and fall amid constant competition for magical ores, relics, and the favor of ancient draconic forces.
Ember Kingdom
Ruled by flamebound monarchs, the Ember Kingdom thrives near volcanic terrain. It is known for its warrior caste and forge-wrought magic.
- Capital: Emberstone
- Towns: Magmafall
- Villages: Ashfield, Emberwick
- Resources: Obsidian, volcanic ash
Dragonwatch Hold
This fortress-hold protects sacred dragon shrines and watches the skies. Its people are hardened and deeply spiritual, revering draconic ancestors.
- Villages: Scalehaven, Firebrook
- Resources: Dragonbone, gemstones
Ironpeak Clans
Mountain-dwelling clans united by iron, tradition, and honor. They prefer autonomy but will unite against common threats.
- Territory of Ironpeak: Stoneforge, Metalridge (Iron ore, coal)
- Territory of Flamehaven: Coalfield, Forgevale (Coal, silver ore)
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Zephyros – Isles of the Sky
A scattered chain of floating and oceanic islands, Zephyros is a maritime paradise of trade, pirates, and elemental air magic. Storms here can be summoned or calmed by windcallers, and the sky is as much a road as the sea. Its people are known for their adaptability, exploration, and volatile political alliances.
Skyharbor Coalition
A bustling maritime trade alliance formed between island-states. Known for its skyship fleets and far-reaching commerce.
- Capital: Skyharbor
- Towns: Airstrand
- Villages: Breezewood, Misty Shores
- Resources: exotic fruits, seafood
Mistport District
A wind-swept region built on tides, trade, and secrets. Its people are traders, pirates, and whisperers of weather.
- Villages: Cloud Cove, Gale’s Rest
- Resources: fish, rare spices
Galehaven Republic
A democratic island-nation known for innovation and air magic. Its floating towers and elemental research push the limits of arcane engineering.
Cloudspire Province
- Villages: Zephyr Village, Stormy Bay.
- Resources: pearls, wind crystals
Stormreach Province
- Villages: Thundercliff, Windward
- Resources: seafood, elemental stones
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Valoria – Kingdoms of Valor
Valoria is a land of high chivalry, knightly orders, and endless noble feuds. Fertile plains and fortified cities mark this continent, where honor and legacy mean everything. While magic is respected, martial prowess and bloodline often dictate status. Valoria is a constant political chessboard of shifting allegiances.
Kingdom of Valoria
The largest feudal monarchy on the continent, ruled by noble lineages and divine right. A land of knights, holy orders, and tournament fields.
- Capital: Lion’s Keep
- Towns: Kingsfield
- Villages: Harvest Hill, Meadowbrook
- Resources: grain, livestock
County of Kingsbridge
A strategic river valley at the heart of the kingdom’s agricultural might. It supports several trade hubs and noble houses.
- Villages: Stonefield, Rivercross
- Resources: stone, freshwater fish
Ravenhall Duchy
A grim and forested land ruled by pragmatic nobles. Known for producing skilled rangers, woodcutters, and war-hardened soldiers.
County of Ravenhall
- Villages: Blackmoor, Mistvale
- Resources: game, lumber
County of Ironhold
- Villages: Steelbend, Quarryville
- Resources: iron, coal
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Kryos – The Frozen Frontier
Encased in eternal winter, Kryos is a harsh, tundra-covered land of survival and mystery. Nomadic tribes, reclusive shamans, and ancient beasts rule here. Beneath the glaciers lie ruins of long-lost civilizations and sleeping powers. Magic here is subtle, primal, and often bound to the spirits of ice and death.
Frostheim Alliance
A coalition of strongholds united by survival and necessity. The Frostheim rule by strength and ancient tradition.
- Capital: Frostheim
- Towns: Icewind
- Villages: Snowfield, Winterbrook
- Resources: ice crystals, pelts
Territory of Glacierspire
A remote, glacial territory where elemental ice magic shapes everyday life. Its people are resilient and deeply spiritual.
- Villages: Frostglen, Icemeet
- Resources: ice, minerals
Winterhold Tribes
Nomadic hunter-gatherer clans who traverse frozen plains and revere the spirits of wind and beast.
Region of Winterhold
- Villages: Frostfall, Snowcap
- Resources: pelts, fish
Region of Icefall
- Villages: Chillvale, Coldrock
- Resources: fish, hardy crops
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Xanthera – The Sands of Mystery
A vast desert continent of scorching sands, oasis cities, and forgotten tombs. Xanthera is rich in ancient ruins and arcane artifacts buried beneath the dunes. Its people thrive on trade, resilience, and secret-keeping. Many whisper of djinn, curses, and hidden powers sealed away by gods long departed.
Sunspire Sultanate
A powerful desert empire that thrives on trade, ancient magics, and alchemical wonders. Known for its lavish courts and deadly politics.
- Capital: Sunspire
- Towns: Golden Sands
- Villages: Mirage, Sandshadow
- Resources: gold, spices
Emirate of Dunecrest
An oasis-laden region with a strong nomadic presence. A crossroads of merchants, mystics, and desert warriors.
- RVillages: Oasisville, Sandrift
- Resources: dates, salt
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Mythoria – The Shrouded Lands
Wrapped in mist and legend, Mythoria is a continent few outsiders truly understand. Here, myths walk among mortals, and stories have power. Time and reality bend subtly, and entire villages vanish only to reappear decades later. Mythoria is home to fey courts, prophetic bloodlines, and living folklore.
Eldermist Domain
A mist-veiled realm where fey bargains and ancient magic are everyday concerns. Reality often blurs near Eldermist.
- Capital: Eldermist
- Towns: Mistwatch
- Villages: Foggy Bottom, Glenfable
- Resources: mystical herbs, timber
Province of Everdawn
Known for gentle weather, radiant flora, and uncanny serenity. Locals claim the sun never fully sets.
- Villages: Morningstar, Sunlit Hollow
- Resources: fruits, game
Moonshade Kingdom
A reclusive and dreamlike land ruled by seers and priest-kings. Dreams and prophecy are woven into its rule.
• Barony of Moonshade
- Villages: Moonshade
• Barony of Twilight’s Edge
- Villages: Twilight’s Edge