The Eclipse Covenant was not built upon ancient power, but rather in response to it. Founded during the Age of Accord, it arose as a secretive sanctuary for those who sought understanding beyond dichotomies—light and dark, law and chaos, life and death. Built within the ruins of a forgotten temple to twin deities, the Covenant embraced duality as a source of truth. Today, its spire rises from a caldera wreathed in eternal twilight, where day and night merge in uneasy truce.
The Covenant teaches that all things contain contradiction. It studies paradoxes and pursues forbidden knowledge, not for rebellion, but to temper power with perspective. Students learn to walk both paths: wielders of radiant and necrotic magic, illusion and clarity, revelation and silence. The curriculum includes studies of balance, ancient taboos, dual-aspected magic, and planar convergence.
“We do not reject the flame or the void. We learn their names and speak them both in one breath.”
— Master Veridan Al-Hareth, Eclipse Scholar
Those who rise within the Covenant are marked not by singular mastery, but by their ability to embody contradiction. Students are tested through rituals that demand self-reflection, ethical inversion, and magical synthesis. Duels at the Covenant often involve layered enchantments and philosophical conditions—win without violence, deceive with honesty, destroy and preserve simultaneously.
The Covenant maintains few alliances, but it serves as arbiter in conflicts where neutrality is sacred. It is the smallest of the academies, but its voice carries weight in matters of magical ethics and taboo enforcement. Faculty are chosen for their ability to see beyond alignment, and students are drawn from those who question the world rather than accept it.
“In twilight, the world is most honest.”
— Archivist Meraine, Keeper of Duskbound Lore
Extra-planar ties bind the Eclipse Covenant to dual-natured beings—entities who embody paradox and enforce balance. These spirits serve not as patrons, but as wardens who protect the fragile boundary between extremes.
To enter the Covenant is to step into the gray, where answers are fleeting and questions endure. Few graduate unchanged. Fewer still do so without secrets.
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Common Classes
TThose with the strength to walk between opposites gravitate to the Eclipse. Here, balance is art and danger alike. Their path is one of paradox—harnessing duality to understand deeper truths and wield powers most fear. The academy embraces contradiction, believing that only by straddling the line between light and shadow can one glimpse true understanding.
It is whispered that the Eclipse archives contain both sacred rites and censured pleasures—and that sometimes, the two are one and the same.
• Cleric (Twilight / Knowledge / Trickery Domain) – Mediators between radiance and shadow, walking the thin veil with conviction.
• Wizard (Necromancy / Divination) – Oracles of death, visionaries of doom and salvation.
• Warlock (Undead / Undying) – Pact-bound to deathless intelligences, forbidden patrons, or mirror-selves.
• Witch (Fleshsculptor / Moonmarked) – Ritualists who warp the flesh or speak with both the divine and the decaying.
• Blood Mage (Hemocrafter) – Practitioners of a high art both feared and revered, their spellbooks inked in crimson truths.
“Balance is not peace. It is the edge of the blade.”
— Arch-Scholar Veyren Askar, Eclipse Covenant